A downloadable game for Windows, macOS, and Linux

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AUTOGRAV is a miniature digital world for fans of high speed anti gravity vehicles, 90s japanese highway battles, and drone racing. It's also for people who like gazing out the window at traffic for hours while sitting in the backseat.


the situation

On the road in the back of your old, self driving van, you have unlimited access to speed cameras, dash cams, hull mounted cameras... if you can see it, you can see it.


Meanwhile, a constantly rotating population of procedurally generated AI pilots cruises the loop, challenging each other to races at breakneck speeds, putting their own cash on the line in wagers, competing in local rankings, and even garnering the occasional racer tag. 


AUTOGRAV doesn't need you to play it -- it will run itself forever without input. But if you like, feel free to take a seat and flip through the channels, or put it on in the background, or leave it going for a week. The loop never sleeps!


AUTOGRAV was made by @acgaudette over the month of november 2022.

passage of time

When you first launch the world, none of the pilots will have any experience flying the loop, and may be stricken by speed fright. For this reason, first generation races will probably be tentative and slow. Once top pilots emerge, however, they set a hot pace... until they age out and find themselves competing with rookies on the rise.

controller support

AUTOGRAV can be played with the keyboard and mouse, or with a controller. When using a controller, the left stick adjusts your posture (crouch, raise, and lean) and the left and right triggers adjust your focus distance. When using the keyboard, the control and space keys can be used to adjust your posture in a limited way, and the left and right mouse buttons similarly adjust your focus distance.

additional controls

  • The left face button (square or X) can be used in cockpit views to enable or disable the drift camera.
  • The tab key can be used to hide / unhide the heads up display on the TVs.

FAQ (spoilers)

How do the blades work?

Each blade has a main thruster,  four 'fans' (ground effect propulsion devices), and multiple 'airbrakes' along the hull. It flies like what I imagine an incredibly heavy FPV drone with a jet engine on the back flies like. This means that there are a lot of nifty tricks you can pull to gain speed around corners that don't apply in a car. For example, blades don't have much 'grip', so it's possible to preload reverse entries well ahead of time. You can use the ground to brake, or 'flare', or barrel roll around obstacles with stick flicks. Also, pilots can use the fan thrust along with angle of attack to gain extra speed -- as long as they don't bottom out and flip.

In AUTOGRAV, you will see pilots operating four controls: a flight stick (yaw, roll, and pitch), two pedals (brake and thrust), and a throttle lever ('fan' thrust).

Why do I see pilots launching flares?

All races span a full cycle around the loop. The road flares are used to mark the point at which the challenge was accepted, so the pilots know where the finish line is.

What causes pilots to be kicked off the loop?

If a racer runs out of cash, they can't fund their drive (fly?) anymore, so they head to the offramp to reconsider their life choices.

Why is <some pilot> always crashing into stuff?

The racers aren't equally skilled at avoiding obstacles / controlling their blade, and in addition, some don't care very much about upsetting traffic. You can check this sort of thing out in a pilot's stat tab.

Can I drive a blade and race the other pilots myself?

Who can say? [see below]

๐Ÿฃ easter egg

If you have a controller plugged in, and you press the select (back) button, something very special and nondiegetic happens. Consider it a hidden feature. I'm leaving the controls as an exercise to the reader here.

Yes, you can indeed challenge other pilots (just flash your beams) and set lap times, and get ranked on the elo board. Just don't tell anyone -- unless you set a record. I'm not sure what my best time is. Not great -- probably in the 1:40s. Let me know!

Download

Download NowName your own price

Click download now to get access to the following files:

AUTOGRAV [1.0.1] [linux x64] 42 MB
AUTOGRAV [1.0.1] [windows x64] 38 MB
AUTOGRAV [1.0.1] [macos fat] 48 MB

Development log

Comments

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anyone got a discord/forum/whatever that i can use to talk to other players? thereโ€™s gotta be more than just me playing this hahahahha

How moddable is this game?

this wasn't developed with modding in mind, but it probably wouldn't be too hard to crack. were you considering anything in particular?

The first thing that comes to mind is multiplayer capabilities; hostable servers where NPC racers can learn from multiple players

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One of the best games of 2022, period. Congrats.

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This is really special, and I echo the desire for the world to persist after closing it. I want to see how phantom wing's career ends! If you've moved on from this, I understand, but if you have a desire to return to it, here's a wishlist.


-ability to track blades on a simple route map, maybe from the BBS screen?


- ability to write blades and events to a log file for posterity and simulating "league play".


- visibility of leaderboard, which may be already there and I just can't find it.


Anyways, LOVE this and think it could be a delight to stream and have people rally behind different blade pilots.

hey, thank you for all your kind words and feedback! when you say league play, are you imagining a kind of fantasy sport type scenario? that's really neat and not something I considered.

while I can't guarantee that this jam version will see future content updates -- although I'm not opposed -- I _can_ promise that I've been busy working on bigger and better stuff in the AUTOGRAV universe, including a small project you can expect to see on itch within the next few weeks :)

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i like the game but can i drive without a controller

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Is there any way to save and load at the moment? It's really fun to watch and see who gets top racer later on and being able to close the game and open it while keeping the racers you had before you closed it would honestly do wonders alone. This is still one of the coolest things I've seen on itch, though. Really fun idea!

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What a fun and unique experience. 

If you wanted to make it a game I can imagine you playing as a sort of referee trying to spot cheaters. But it really doesn't need that.

Consider me a fan!

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