untitled
untitled
12 november 21
prompt
- due in 1 week
- no specification on tools
- circles and squares only
- tell a short story to the player
emphasis on *tell* — for this jam, we will focus on providing a narrative for the player to experience, rather than engaging with player-generated narrative and how that interacts with the designer
i.e. on the 'designer' side of the player-designer spectrum
goal:
your playtesters (i.e. us) will consume your piece and perceive some *coherent* narrative, regardless of how they choose to interpret it
made in lobster (strlen.com/lobster)
source: github.com/acgaudette/jam24
Status | Released |
Platforms | HTML5 |
Author | acgaudette |
Tags | 2D, Abstract, artgame, Colorful, Experimental, Minimalist, Mouse only, Narrative, Physics, Short |
Leave a comment
Log in with itch.io to leave a comment.