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Devlog

  • v0.6 and macos support!
    December 21, 2022 by acgaudette
    This update is focused on non essential content -- mostly cleaned up AV stuff. That being said, the pirate difficulty ramp has been improved. And hopefully you'll be dealing with ammo a bit more from... Continue reading
  • v0.5.1
    December 21, 2022 by acgaudette
    This update focuses on streamlining the bridge status displays and throttle readouts. Previously it was easy to conflate the status of a ship system with the status of its submodules, or its power sta... Continue reading
  • v0.4
    December 19, 2022 by acgaudette
    Increased warp drive power requirements Warp drive starts with fuses blown Added procedural reactor and warp drive audio Made separate alarm sounds for critical hull and oxygen levels Made door sounds... Continue reading
  • v0.3
    December 19, 2022 by acgaudette
    Here's the second post-jam update! This is a big one. This update mostly focuses on improving the readability and ergonomics of the various ship systems readouts, both on the bridge and in engineering... Continue reading
  • v0.2
    December 18, 2022 by acgaudette
    First post-jam update coming in hot! Increased size of debris field Added extra fuse requirement to warp drive (turbo warping now requires more ship power) Changed force readout to kN Warp lever now r... Continue reading
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